☕️Bachelor of Science in Computer Science

Key focus: 2D Diffusion
Exchange Student

Key focus: Intro to Cryptography, Software Security, HCI
Master of Science in Systems Engineering

Key Focus: World Models, Video Diffusion




My research explores diffusion-based generative models as world models for perception, prediction, and decision-making. I focus on three closely related directions:
Across these settings, my broader goal is to understand how generative models can bridge perception and action by providing rich, structured representations of the environment.
Development and optimization of generative image stylization models based on GAN and diffusion architectures for portrait-to-anime image generation.
Research on 3D scene understanding, temporal modeling, and world models for robotic manipulation.
Research on diffusion models for image generation, computer vision, and molecular generation.
Single-frame fluid super-resolution with physics-consistency loss and physics-derived features
Applying finite element methods and convex optimization to sequential PDE-constrained problems in heat conduction (SAND-style formulation).
An AI agent for Heart Rate Game combining reinforcement learning and physiological control strategies.
Applying and comparing object detection algorithms in Counter-Strike 2 for reliable player/weapon detection under complex in-game scenarios.
Incrementally upgrading a Pac-Man agent from rule-based planning to probabilistic reasoning and reinforcement learning, forming a complete AI decision-making pipeline.